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It is my  pleasure to introduce to the Man Vs Art Minions the talented and very funny Sherm Cohen.

Sherm by Sherm

 

Sherm  is a storyboard artist with 16 years experience on many hit cartoons including The Ren & Stimpy Show, Hey Arnold, SpongeBob SquarePants, The Mighty B, Phineas and Ferb, and “Kick Buttowski, Suburban Daredevil.” In addition to his storyboard work, Sherm has written and directed episodes of Hey Arnold, SpongeBob and Phineas and Ferb, and has written songs for various cartoons including “The FUN Song” for SpongeBob. Sherm is currently working as Director and Storyboard Supervisor on Kick Buttowski, a new series for Disney TV Animation. His latest book, “Cartooning: Character Design” is published by Walter Foster Publications. He also publishes the KICK ASS cartoon blog www.cartoonsnap.com!

a fine example of Sherm's comics work! POW!

 

Contemporary Storyboarding

During the course of the interview Sherm gave us some insight into what can make or break a storyboard, as well as his thoughts on the digital storyboard process.  Always think story first.  Keep in mind how the sequence you are about to storyboard fits into the big picture.

Here you can find some samples of the digital storyboard software Sherm was talking about.  It’s called Toonboom Storyboard Pro.

check it out!

The program is used in conjunction with a Cintiq by Wacom.  A wonderfully expensive hi tech tablet that allows you to draw on the screen with a stylus.

Ren and Stimpy

best episode….EVER!

Below is the first episode of Ren and Stimpy that both Sherm and I ever saw.  This insane cartoon blew me away and made me a John K. and Ren and Stimpy fan for life. The quality is so so, but I still suggest you check it out!

http://www.veoh.com/browse/videos/category/animation/watch/v14085830Cq24yFjf

One of the reasons Sherm refuses to attend the San Diego Comic Con is because he ends up spending too much money at places like Bud Plant.  Who incidentally has the most massive art and cartoon book catalog ever!

Check out the Ditko book!

HARVEY KURTZMAN

When asked who his greatest cartoon idol was,  Sherm was all about Harvey Kurtzman, who is without a doubt one of the most influential cartoonists of the 20th century.  In 1952 Kurtzman talked EC comic book publisher Bill Gaines into launching a new comic book title  totally unique in  concept and style from anything that was ever published — Tales Calculated to Drive You Mad! That’s right kids! He was the guy that came up with the idea that is  Mad magazine. The first publication that was dedicated to ripping on pop culture!  Other famous Cartoonists like Art Spiegelman , Bill Griffith  and Robert Crumb credit  early Mad as heavily influencing  their own styles .  In later years  Kurtzman sometimes referred to himself as the “brother-in-law of underground comix”.

Harvey Kurtzman one of the greats!

Roy Crane

Roy Crane is one of the inventors of Adventure strips and was a big influence on Kurtzman as well as Sherm!

ROY CRANE

Look at this awesome page by Crane!

Here is a link where you can find old comic scan to check out and be inspired!

http://goldenagecomicbookstories.blogspot.com/

To open up and read digital comics get yourself

Sherm also mentioned this great book on story you may want to check out.

Directing the story by Frances Glebas.

All Hail Bakshi!

And lastly we talked about the highly inspirational video from the 2008 Comic Con featuring Ralph Bakshi.  In this video Ralph scolds us youngsters for not taking advantage of the technology available to us and for being wimps.  I’ve mentioned this before, but I for one can never get sick of this.  This is like red bull for animators man! Get your Bakshi ON!

  • Tough Times are a Chance to Reinvent the Cartoon biz.
  • Don’t Work for the Big Studios or Corporations, Work For Yourself.
  • The Digital Revolution Allows You To create professional stuff equal if not better to the studios!
  • We must  develop New Markets for our Work
  • Creatively fly When Everyone is Still walking.

Because of his wisdom and overall testicular fortitude, Ralph Bakshi is hereby inducted into the Man vs. Art Pantheon of Awesomeness!

Man Vs. Art Pantheon of Awesomeness.

Ciao!

R

 

A very special Man Vs. Art….

On today’s podcast I had the pleasure of speaking with Indy animators Jim Lujan and Kevin Cross from ghettomation.net.  What is Ghettomation you ask?
By Ghetto they don’t mean bad or poorly made. Au contraire! They mean underground/indie/creator owned. Gorilla style! Ghetto compared to the big corporate animation…..Ghetto is good!

The Mighty Jim Lujan!

One of L.A’s Finest.

Jim is a genuine talent with a unique vision.

Citizen Sanchez Tribute By Jim Lujan

Jim Lujan scathingly observant master of satire.

Check out these two most recent animated shorts by Jim.  Set your asses to laughed off!

First up is AlphaNerd: DEN of the BEER THIEVES!  Batman ain’t got nuthin’ on AlphaNerd!

Next up is the sordid and tragic tale of the rise and fall of the greatest club DJ who ever spun a record! Of course I’m talking about  FreakDaddy! You can almost smell the  coconut scented fog man!

If you pay attention you will notice  a very Kubrickesque feel to Jim’s films.

  • Kubrick favored symmetrical compositions which he  mechanically repeated to both unify and dehumanize.
  • Kubrick used a lot of extreme closeups of faces that were darkly lit  and full of emotion.
  • Kubrick loved wide and slow pan shots, which more often than not produced an eerie and surreal vibe.
  • Let’s not forget the ever present and very effective “KUBRICK STARE.”

If you want to see more of Jim’s cartoons check out his youtube channel and subscribe! You won’t be disappointed.

The Uncanny Kevin Cross

Straight outta Portland!

Kevin Cross and his Lady taking care of business.

Kevin Cross capering with his creation Monkey Mod.

Monkey Mod by Kevin Cross

Kevin Cross is a Portland Oregon based Illustrator/Comic Book Artist/Animator/ Punk Rocker! His Webcomic Monkey Mod is delightfully fun and expertly crafted.  This guy can DRAW folks and he knows art comics and animation Like yours truly Kevin is into UPA and 60′s Hanna Barbera animation big time.  What can I say? The guy has good taste!

One time I  asked him how he liked living in Portland.  Without missing a beat  Kevin replied “It’s great except for one thing.  The Mexican food sucks!”  I can’t stand to see people suffer such deprivation! I think I’ll Fed-Ex  him  some King Taco.

Enjoy a taste of Kevin’s killer animation.

In the podcast I performed a pitch of one of my latest creations the Penalizer.

Below is a recent development sketch that I think really captures the Magnificent Bastard that is the Penalizer!

Damn! I should have brought the big gun!

The Man Vs. Art Agent Primer.

Why would you need one?

Well if you have a great idea for an animated TV show, Movie, or book and want to pitch it to the major studios and networks, you’ll have a tough time getting a meeting without an agent.

Disclaimer!!

If the following seems a bit harsh and discouraging don’t worry.  The mere fact that you are here reading this means you are not one of the chowder heads .  After all you are doing research on agents and reps right?  You want to be informed and prepared to put your best foot forward right?  Good!  I’m ripping on those that think they have it all figured out without bothering to learn the rules of the game. If you want to succeed in this field you need to know what’s going on.  A great man once said, “This isn’t ‘Nam.  There are rules!”

Let us proceed, shall we?

Ahem.

We  artists dream of being represented  by an agent who will market our work,  set up pitch meetings, score us an in-house or freelance gig,  and do all that boring  non-art stuff like marketing, negotiating, and selling.

The stark truth is that it’s extremely tough to find a good agent.

For artists it’s best if you’re already known enough in your field to have  agents seeking you instead of you going to them. Sadly few artists get this privilege. The rest of us must submit material to many agents and agencies and choke down the pile of rejection slips before eventually hooking up with an agent willing to take a chance on us.

Here’s the deal.

In a nutshell, it comes down to  who you know people.  Agents are busy.  They don’t have time to deal with deluded dumb asses who lack what it takes in terms of credits, talent, and ideas.  Believe it or not, there are a lot of posers out there that think they have the next big hit.  99.9% of these knuckleheads are out of their minds and their creations are terrible.  Agents can’t be wasting time dealing with every mouth breather who walks in off the street with a half baked idea about talking cats.

Think about it.  Everyone knows that guy who thinks he’s Alan Moore the master storyteller right?  But  in reality this moron can’t even tell a  knock knock joke.  At one time or another we’ve all been cornered by Kurt Busiek Jr. and  subjected  to a forty seven minute barrage of  incomprehensible nonsense! A story so convoluted and absurd that it makes  you want to  run away screaming and jump through the nearest plate glass window!   These days I carry a cyanide capsule just in case.

Now imagine how many of these clueless wonders agents have to deal with.  Every day!

The Circle of Trust.

One of the few ways you can get a agent to even give you the time of day is if you are recommended by someone in the agent’s circle of trust.  It is equally important that you have  the professional credits and polished marketable work to back you up.  If you do, then  an agent will be way more likely to take the time to meet with you or at least check out what you have to offer.

This circle of trust extends beyond the agent and goes all the way to the studios and networks.  Studio and network executives are also busy people and they can’t be meeting with every dork that comes at them with a Naruto ripoff.  You must be recommended to them from someone in their circle of trust which in most  cases is an agent.

Case in point.  Someone I know once told me his foolproof series pitch.  He was absolutely convinced his idea was as good as greenlit. He said, “Well my show is a bout a giraffe, and as you  know there’s never been a show where the main character is  giraffe! I can’t lose!”    The mere fact that it has never been done,  does not make it a good idea.   There has also never been a show where the main character is bucket of  platypus snot either!
Get it?  The whole agent thing is meant as a filter to keep  their time and that of studio brass from being wasted by idiots.   A good agent with a solid reputation would never send a dork to a pitch meeting at Disney.

You need to network.  Meet people who know agents. Directors, Producers, Art Directors, Lawyers, and Bartenders.  Maybe, just maybe if your pitch isn’t completely retarded you might get your foot in the door.

Oh yeah and one last thing.

If you meet an agent who wants to rep you but wants  ANY sort of upfront fee, throw your coffee in his face and run.  It’s a scam. Real agents are only  paid from gigs or deals they hooked up for you. Period. Usually it’s anywhere between 10% to 15% of what you earn.

Good luck!

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